Warsaw Masters XXX - 3rd place

Sons of Velmorn Sons of Velmorn
Death Death

Card sets (9)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.

You can only include cards from one universal Rivals deck.


Essential Cards PackHexbane's Hunters expansionGorechosen of Dromm expansionSons of Velmorn Rivals DeckFearsome Fortress Rivals DeckBeastbound Assault Rivals DeckSeismic Shock Rivals DeckToxic Terrors Rivals DeckPaths of Prophecy Rivals Deck


Play formats

Cards: 6 | 10 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E13 Path to Victory Universal Objective Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
2 - Essential Cards Pack - NewestDuplicate 5/44 (11.36%)  
E23 Confusion Universal Ploy Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.
- - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 11/44 (25%)  
E32 Inspired Command Universal Ploy Choose one friendly fighter other than your leader and pick one: push the chosen fighter 1 hex, or give the chosen fighter one Guard token.
- Leader Essential Cards Pack - NewestDuplicate  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
E52 Guardian Glaive Universal Upgrade

Hex 2 HammerSmash 2 Damage 2

If this fighter holds an objective, you can re-roll any number of attack dice in the attack roll.
- - Essential Cards Pack - NewestDuplicate  
E57 Quickening Greaves Universal Upgrade In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step.
- - Essential Cards Pack ? NewestDuplicate 3/44 (6.82%)  
NM239 Drifting Tides Universal Ploy (Errata update) Domain
You cannot play this in the final power step of the action phase. At the end of the action phase, pick one:
Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card.
Or, pick one objective token, then move that objective token into an adjacent hex.
This effect persists until the end of the round or until another Domain gambit is played.
- - Hexbane's Hunters expansion - - 8/44 (18.18%)  
NM272 Cursed Boarding Pike Universal Upgrade Attack action

Hex 2 SwordFury 4 Damage 2

The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token.
Restricted
- - Gorechosen of Dromm expansion - - 8/44 (18.18%)  
NM280 Dark Parasites Universal Upgrade +1 Damage to enemy fighters' Range 1 Attack actions that target this fighter.
+1 Damage and Grievous to this fighter's Range 1 and Range 2 Attack actions.
Restricted
- - Gorechosen of Dromm expansion - - 7/44 (15.91%)  
SV2 Clinical Efficiency Sons of Velmorn Objective Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that took the target out of action, if:
That Attack action dealt precisely enough damage to take the target out of action
Or: That Attack action resulted in a critical hit.
1 - Sons of Velmorn Rivals Deck - -  
SV4 Hereditary Claims Sons of Velmorn Objective Dual: Score this in an end phase if:
Your warband holds two or more objectives
And: One or more of those objectives is not in your territory.
2 - Sons of Velmorn Rivals Deck - -  
SV9 Protected Inheritance Sons of Velmorn Objective Dual: Score this in an end phase if:
Your warband holds one or more objectives in your territory
And: Two or more enemy fighters are out of action.
2 - Sons of Velmorn Rivals Deck - -  
SV11 Relentless Unity Sons of Velmorn Objective Surge, Hybrid: Score this immediately after an Attack action:
That targeted a supported friendly fighter and failed
Or: That was made by a supported friendly fighter and succeeded.
1 - Sons of Velmorn Rivals Deck - -  
SV13 Deadly Manoeuvre Sons of Velmorn Ploy Manoeuvre
Reaction: Play this during a friendly fighter's Attack action, after the declare Attack action step. When you do, you can remove one Command counter from your leader. Choose a friendly fighter other than the attacker and push the chosen fighter 1 hex, or up to 3 hexes, if you removed a Command counter.
- - Sons of Velmorn Rivals Deck - -  
SV17 Redoubled Fervour Sons of Velmorn Ploy Reaction: Play this after a friendly Grave Guard's failed Attack action. When you do, you can remove one Command counter from your leader. That Grave Guard makes one Attack action. If you removed a Command counter, +1 Dice to that Attack action until it has been resolved.
- - Sons of Velmorn Rivals Deck - -  
SV18 Rise Again Sons of Velmorn Ploy Remove one Command counter from your leader. When you do, place one friendly fighter that is out of action on a starting hex in your territory. Give that fighter one Raise counter. Then give that fighter wound counters until that fighter is vulnerable.
- Leader Sons of Velmorn Rivals Deck - -  
SV28 Heirloom Weapon Sons of Velmorn Upgrade +1 Damage to this fighter's Range 1 or Range 2 Attack actions.
- Grave Guard Sons of Velmorn Rivals Deck - -  
SV31 Proud Son Sons of Velmorn Upgrade You can re-roll one attack dice in the attack rolls for this fighter's Range 1 Attack actions.
- Grave Guard Sons of Velmorn Rivals Deck - -  
SV32 The Crown's Curse Sons of Velmorn Upgrade Reaction: After the first power step in a round, place one friendly Grave Guard that is out of action on a starting hex in your territory. Give that fighter one Raise counter. Then give that fighter wound counters until that fighter is vulnerable.
While this fighter has one or more Command counters:
+1 Dice to this fighter's Baleful Tomb Blade and this fighter is uninspired and cannot be inspired.
- Leader Sons of Velmorn Rivals Deck - -  
FF2 Conquered Domain Universal Objective Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 9/44 (20.45%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF10 Stockpile Universal Objective Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4).
2 - Fearsome Fortress Rivals Deck - - 6/44 (13.64%)  
FF17 Makeshift Bombardment Universal Ploy Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter.
- - Fearsome Fortress Rivals Deck - -  
FF25 Hardy Scout Universal Upgrade You cannot give this to a Large fighter.
+1 Move \ +1 Wounds while this fighter is not in your territory.
- - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
FF29 Siegemaster Universal Upgrade Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.
- - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
BA6 Loyal Allies Universal Objective Surge, Dual: Score this immediately after an Attack action if:
A friendly fighter's attack or defence roll included one or more Single SupportSingle support or Double SupportDouble support
And: One or more of those symbols was a success.
1 - Beastbound Assault Rivals Deck - - 5/44 (11.36%)  
SS2 Claim the Prize Universal Objective Dual: Score this in an end phase if:
Your warband holds each objective in one or more territories (including no one's territory)
And: Your warband holds two or more objectives in one or more of those territories.
3 - Seismic Shock Rivals Deck - - 2/44 (4.55%)  
TT20 No Safe Ground Universal Ploy Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective.
- - Toxic Terrors Rivals Deck ? - 12/44 (27.27%)  
PP7 Held in a Bloody Fist Universal Objective Surge, Dual: Score this immediately after an opponent's activation step if:
One or more friendly fighters are each holding one or more objectives
And: One or more of those fighters have one or more wound counters.
1 - Paths of Prophecy Rivals Deck - -  
PP10 Prevention Over Cure Universal Objective Surge: Score this immediately after an opponent's activation step if there are more enemy fighters out of action than the number of objectives held by each enemy warband.
1 - Paths of Prophecy Rivals Deck - - 7/44 (15.91%)  
PP20 Slinking in There Universal Ploy Choose a friendly fighter. Push the chosen fighter 1 hex. Push the chosen fighter up to 2 hexes instead if the chosen fighter would end that push on an objective token.
- - Paths of Prophecy Rivals Deck - - 4/44 (9.09%)